Saturday, January 20, 2018

The Geeks of Jorune Unite

Uncle Sho Already At Work

Uncle Sho Wants You

Time to move on something I have mentioned before. A return to the previous future.

Time to activate The Lexicon Project. To create a database of the words of Jorune, and code them for the source (book, fanzine, web article, etc.), the Nation (country, culture, or language), the pronunciation key, etc., grouping, (place name, proper noun, common noun, generic word) composed into a database table that allows a simple input screen, and multiple scribes to do the job on inputting from various sources.

We have the basic 1,600 word database that has circulated for years, but we have many more words with the reemergence of the First edition (available as a PDF through archive.org), but we now have the fanzines (Sarceen's Knowledge, Sholari, Borkelby's Folly, and Annals of the Tan Soor Historical Society), webzines (Danstead Traveller), newsletters (Segment: Jorune, Segment: Sho-caudal) and such other sources as may appear.

I'm working on an Open Database (.odb) file for equal access through an open source Office engine to create the master table, a basic glossary to which each scribe will enter for their assigned source, and then combine them all into one big master glossary to serve future Jorune development, should there be some (which is a real possibility).

It would be nice to have some small group of us decide on the best way to create the database. An .odb startup would be easy to convert to a more advanced system if it were proven to be superior.

Act Now

Are you a Jorune geek with an interest to help develop a tool for use in whatever future Joruning there may be? Games, adventures, articles, etc., would be able to use your work for their references.

I would like to get this project up on the web as a freebie in the fairly near future. There may be big Gemlinks for your in your spare time, with nothing more than eyeballs and wiggling fingers on a computer keyboard.

Really. If you volunteered to do work for a Jorune project before but never did, this could be your big chance. Write me for details.

Segment: Sho-Caudal #7

Yeah. It's about to be mailed out. To less than 20 subscribers. But ... I feel like Horton the Elephant. Just sitting here, hoping something hatches.

There is an article on Isho and the need to define it for various game systems, which is part of the growing BLENDED JORUNE development - blending the world of Sho-Caudal to an existing, near future, science fiction game, before the human colony, and then transporting them 3,500 years into the future to OUR Jorune. Isho will be key to any conversion to a system for a Sholari's home game.

Another article from the Red Gate adventure - the Kolo Dissal, a Thriddle escape device that may seem familiar to some people.

And the Crystal Lattice, a relic of almost religious significance, if Jorune had religious significance, that ties into a power struggle between different Thriddle cultures.  The underdogs plan to use it to coerce cooperation from their Tan Iricidi cousins.

But I may be able to get #8 out a little faster - and may change the whole production technique.

But in the meantime - #7 is almost ready to boot out into the world.

I have committed to 14 issues. Halfway home.

Tuesday, January 16, 2018

Juvenile use of the word Boner

I have been forced to admit one of the biggest mistakes in the development of Return to Jorune. Almost as big as getting involved with the Return to Jorune effort.

But it is bad. And it is big.

But only the very clever Joruni will identify it. Maybe.

So I won't even say what it is at this point, but it requires a rework of material that might go into a larger Jorune frame in the near future.

It is enough to make me feel dumb, even if nobody else ever knows. And somebody else already knows.

Damn.

But - push. Just push.

Wednesday, January 10, 2018

Neil Sedaka on Jorune

A scribe at the Querridim. Not bad. I drew this
about 25 years ago as JC "Joe Coleman."
Song - Calendar Girl. But for Jorune I think it would be Calendar Ke.

Recent correspondence for Jorune needs some clarification on dates, and I got tangled up in the terminal condition I have which is called "Joe's Brain" (it's going to kill me) and wanted to make a couple of clarifications.

The current year on Jorune is 3617. CR - Colonial Reckoning.

The formula for conversion to Jorune year has been:

  • Current year in the Gregorian calendar
  • Plus 1500
  • Minus 1

(I have no idea how this was determined other than Sholari's whim.)

So this is 3617 CR. The year for a game that would start in the next twelve months.
However, Year Zero on Jorune is 2203 AD, 23rd Century.

So the year 3617 CR is year 5820 AD (2203+3617)  on Earth. If it still exists

But probably not - there are differences in year lengths and day lengths. I'll dig out those number and hope for a spreadsheet formula to give that conversion.

I seriously doubt they will be using an A.D. calendar, or CE, in the Fifty-Seventh Century.

But I'm narrow-minded.

Don't get  your panties in a bunch because of it. Currently, on Earth, it is the year 2018. AD/CE. There are other calendarsWikipediais says:

Gregorian calendar2018
Ab urbe condita2771
Armenian calendar1467
Assyrian calendar6768
Bahá'í calendar174–175
Balinese saka calendar1939–1940
Bengali calendar1425
Berber calendar2968
British Regnal year66 Eliz. 2 – 67 Eliz. 2
Buddhist calendar2562
Burmese calendar1380
Byzantine calendar7526–7527
Chinese calendar4715 or 4655
Coptic calendar1734–1735
Discordian calendar3184
Ethiopian calendar2010–2011
Hebrew calendar5778–5779
Hindu calendars
 - Vikram Samvat2074–2075
 - Shaka Samvat1939–1940
 - Kali Yuga5118–5119
Holocene calendar12018
Igbo calendar1018–1019
Iranian calendar1396–1397
Islamic calendar1439–1440
Japanese calendarHeisei 30
Javanese calendar1951–1952
Juche calendar107


Korean calendar4351
Minguo calendarROC 107
Nanakshahi calendar550
Thai solar calendar2561
Tibetan calendar2145 or 1764 or 992


And that's just one planet. Don't you feel educated?

Monday, January 8, 2018

Threads



There are a couple of new ideas that intrigue. Some articles for SEGMENT: SHO-CAUDAL. That is because no one else is writing for SSC, but people might want to write expansion or counterpoint materials. Maybe.

First - "WHY ISHO IS NOT MAGIC" or something similar. It would explore the nature of Isho for foreign game mechanics. Isho has an internal logic and there different gaming systems would each require tweaks to introduce Jorune into their world. It treads dangerously close to my dreaded "conversions" trigger, but I think I can dance close to the edge of the cliff without falling off.

This would be part of the BLENDED JORUNE thing that came up during the writing of SSC #6 and would be part of a stand-alone document to get near-future sci-fi games involved with Jorune.

CA Seal of Nine Stars
Jorune is one of 19 Worlds
Second - "LEAVE YOUR WORLD BEHIND" is an exploration of the marketing of Jorune for colonists. Why would anyone leave 24th Century Earth for a primitive world that barely reaches 21st Century levels of primitive technology? Sure, you could expect 120-130 year lifespans of cognizant, active, healthy living, and you could raise several generations to live according to your own idea of an ideal pocket culture, but is that enough to draw people away from the luxury and ease of 24th Century technology.

I see a window for a very different Jorune without all the races and mutations in the Jorune we know, with the Keeper Rod mechanic for sucking them into the 35th Century of Sho-Caudal.

Colonial marketing to potential emigres would be interesting - to discover in the writing of colonial reports, restrictions and maybe even to read why anyone would have come to this backwater planet. It will allow me to activate my old COLONIAL AUTHORITY material, and some very interested second world science fiction materials - particularly Brazilian comics and sci-fi. People would come a) to establish their lives outside the heavily monitored, marketed, and served overculture of Earth of that era, b) scientific research, particularly in Isho as a natural technology, and c) economic exploitation of Jorune products to trade with earth and expand holdings. "Work like a dog, live like a King."

Thalier Scythe
Third - Rebranding Jorune. Someone has come up with an idea that could lead to a new edition. Commercial Jorune. I would be part of the crew, if it ever happens, but I might use SSC to try out some new ideas on a fresh presentation. I like the old ways - Miles Teves art, Old parchment pages, Albertus and Palatino type. But a new look might be interesting.
So, I have some direction on playing pre-Colonial Jorune and Early Colonial Jorune.

It could be done. And I might be the right one to do it.

Friday, January 5, 2018

Blendings and almost 5% increase.

Well, we went from 18 to 19 subscribers. Right direction. Actually, it is more than 5% increase, but I'm not good at math either. Typos and bad math. But is always nice to see an uptick

The Blended Jorune idea that came up while writing the Keeper Rod section of SSC #5 is going to get some tweaking for an Isho schema for various gaming systems. Rather than get into the swamp that is licensing we shall do different systems who-dare-not-speak-their-names. An Isho conceptual model for the different dice, and non-die choices. I think it does offer a campaign idea to take people from where they are to the Black Hall of Tan Iricid's Mountain Crown in one easy sleep. 

No trademarked names, but the clever reader might be able to do something with Isho in another mechanic.